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Greg Burri b1ac491186 Enhance missile behavior and state management
- Introduced new constants for missile control: `DISTANCE_BEFORE_ROTATING` and `ROTATION_SPEED`.
- Expanded `State` enum to include `TURNING` and `ACCELERATING`.
- Added variables for tracking missile position, speed, and acceleration.
- Implemented logic for initializing backward thruster and gyroscope.
- Added `CheckEnemies` method to switch to AI mode upon enemy detection.
- Introduced `Detonate` method for centralized warhead detonation logic.
- Updated `DistanceFromLaunch` property for accurate distance calculation.
2025-09-14 17:24:46 +02:00
AutoPilot Set some field as readonly 2025-08-22 23:28:20 +02:00
BaseMiner Update dependencies 2025-08-22 23:27:39 +02:00
Mimine New project to manage La Mimine frigate 2025-09-14 17:19:16 +02:00
MiningRover Update dependencies 2025-08-22 23:27:39 +02:00
MissileController Enhance missile behavior and state management 2025-09-14 17:24:46 +02:00
MissileLauncher Add missile thruster checks and update configurations 2025-08-30 23:31:22 +02:00
PML Forget a file 2025-08-30 23:40:05 +02:00
SECommon Add some utility functions to find blocks and groups. 2025-08-22 23:24:31 +02:00
.gitignore New project: PML. 2025-08-30 23:39:00 +02:00
README.md Lot of changes (Update to MDK2) 2024-11-03 23:45:58 +01:00
SEScripts.sln Lot of changes (Update to MDK2) 2024-11-03 23:45:58 +01:00
thumb.png First commit 2023-09-08 23:45:14 +02:00
TODO.md Lot of changes (Update to MDK2) 2024-11-03 23:45:58 +01:00

SDK for Space Engineers scripts

Modules

AutoPilot: Automatic control of piloting on planet. SSPifou: The main control for the spaceship SSPifou. MissileController: Run in the missile computer to pilot it to its target. MissileLauncher: Can launch multiple missiles.

MissileController

Elements