Set some field as readonly
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@ -2,7 +2,6 @@
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* API index: https://github.com/malware-dev/MDK-SE/wiki/Api-Index
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* Vector transformation: https://github.com/malware-dev/MDK-SE/wiki/Vector-Transformations-with-World-Matrices
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* How to get rotation/position: https://forum.keenswh.com/threads/how-do-i-get-the-world-position-and-rotation-of-a-ship.7363867/
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*
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*/
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using Sandbox.Game.EntityComponents;
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@ -49,11 +48,11 @@ namespace IngameScript
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readonly Output output;
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IMyRemoteControl remoteController;
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IMyCubeGrid grid;
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readonly IMyRemoteControl remoteController;
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readonly IMyCubeGrid grid;
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readonly List<IMyGyro> gyros = new List<IMyGyro>();
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IMyBroadcastListener connnectorMinerPositionListener;
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readonly IMyBroadcastListener connnectorMinerPositionListener;
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MatrixD connectorMinerPosition;
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public Program()
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