Add missile launcher and missile controller projects
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parent
1d890b728a
commit
6b3ee666d6
18 changed files with 992 additions and 195 deletions
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@ -5,77 +5,77 @@
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You can safely exclude this file from code repositories and use different
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user settings per machine.
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-->
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<MDKVersion>1.5.17</MDKVersion>
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<MDKVersion>1.4.14</MDKVersion>
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<MDKUseGameBinPath>no</MDKUseGameBinPath>
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<MDKGameBinPath>G:\SteamLibrary\SteamApps\common\SpaceEngineers\Bin64</MDKGameBinPath>
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<MDKInstallPath>c:\users\lyssmetal\appdata\local\microsoft\visualstudio\17.0_6c02a30d\extensions\bnnd2422.thc</MDKInstallPath>
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<MDKInstallPath>c:\users\lyssmetal\appdata\local\microsoft\visualstudio\17.0_6c02a30d\extensions\twejjmj5.r1e</MDKInstallPath>
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<MDKOutputPath>C:\Users\LyssMetal\AppData\Roaming\SpaceEngineers\IngameScripts\local</MDKOutputPath>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Sandbox.Common">
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<HintPath>$(MDKGameBinPath)\Sandbox.Common.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="Sandbox.Game">
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<HintPath>$(MDKGameBinPath)\Sandbox.Game.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="Sandbox.Graphics">
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<HintPath>$(MDKGameBinPath)\Sandbox.Graphics.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="SpaceEngineers.Game">
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<HintPath>$(MDKGameBinPath)\SpaceEngineers.Game.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="SpaceEngineers.ObjectBuilders">
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<HintPath>$(MDKGameBinPath)\SpaceEngineers.ObjectBuilders.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="VRage">
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<HintPath>$(MDKGameBinPath)\VRage.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="VRage.Audio">
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<HintPath>$(MDKGameBinPath)\VRage.Audio.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="VRage.Game">
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<HintPath>$(MDKGameBinPath)\VRage.Game.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="VRage.Input">
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<HintPath>$(MDKGameBinPath)\VRage.Input.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="VRage.Library">
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<HintPath>$(MDKGameBinPath)\VRage.Library.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="VRage.Math">
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<HintPath>$(MDKGameBinPath)\VRage.Math.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="VRage.Render">
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<HintPath>$(MDKGameBinPath)\VRage.Render.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="VRage.Render11">
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<HintPath>$(MDKGameBinPath)\VRage.Render11.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="VRage.Scripting">
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<HintPath>$(MDKGameBinPath)\VRage.Scripting.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="MDKUtilities">
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<HintPath>$(MDKInstallPath)\MDKUtilities.dll</HintPath>
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<Private>true</Private>
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</Reference>
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<Reference Include="System.Collections.Immutable">
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<HintPath>$(MDKGameBinPath)\System.Collections.Immutable.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="Sandbox.Common">
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<HintPath>$(MDKGameBinPath)\Sandbox.Common.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Sandbox.Game">
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<HintPath>$(MDKGameBinPath)\Sandbox.Game.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Sandbox.Graphics">
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<HintPath>$(MDKGameBinPath)\Sandbox.Graphics.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="SpaceEngineers.Game">
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<HintPath>$(MDKGameBinPath)\SpaceEngineers.Game.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="SpaceEngineers.ObjectBuilders">
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<HintPath>$(MDKGameBinPath)\SpaceEngineers.ObjectBuilders.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VRage">
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<HintPath>$(MDKGameBinPath)\VRage.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VRage.Audio">
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<HintPath>$(MDKGameBinPath)\VRage.Audio.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VRage.Game">
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<HintPath>$(MDKGameBinPath)\VRage.Game.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VRage.Input">
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<HintPath>$(MDKGameBinPath)\VRage.Input.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VRage.Library">
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<HintPath>$(MDKGameBinPath)\VRage.Library.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VRage.Math">
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<HintPath>$(MDKGameBinPath)\VRage.Math.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VRage.Render">
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<HintPath>$(MDKGameBinPath)\VRage.Render.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VRage.Render11">
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<HintPath>$(MDKGameBinPath)\VRage.Render11.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VRage.Scripting">
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<HintPath>$(MDKGameBinPath)\VRage.Scripting.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="MDKUtilities">
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<HintPath>$(MDKInstallPath)\MDKUtilities.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Analyzer Include="$(MDKInstallPath)\Analyzers\MDKAnalyzer.dll" />
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</ItemGroup>
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</Project>
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